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Really polished entry that took some easy to understand ideas and put them together in some unexpectedly difficult but satisfying and fair puzzles! 

Everything in this game felt like it was part of the game, like the art, music, animation, mechanics all felt like the worked together to really feel like a completed/full game.  From the first screen it just felt like a completed product and really made a huge initial impact. 

The polish was phenomenal, from an interactive tutorial, to the little effects places everywhere, the level select and the heart animations when you get the egg back safe. I adored the animations in the flower and chicken, it really oozed character and charm and fit with the whole general feel. 

The level design felt like a good ramp of introducing things and then building them up. I was stuck for a little bit before I had the 'aha' moment that I was being stupid and you can rotate the fans too. In general though I think it was quite tricky but I was really impressed with how fair it felt and how compelled i was to 'just beat this level then ill go back to review'. 

Having a level editor in a jam game is pretty amazing. its cool to be able to play around with it! its a shame i cant save and share the levels... but i guess thats not a hugely impactful feature for a game jam and ill make do with sharing a screenshot of what i spent my time making in your sandbox 🤣(to your engines credit the physics didnt break down _at all_!)

(+1)

This review made our day. I can't thank you enough for taking the time to play our game and leave such a well-thought-out review.

We had a lot of fun working on this game. The sandbox can actually save levels locally, but we didn't have time to make that work in the web build.

We'll hopefully be able to update the game once the jam voting period is over.