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I liked it, and i thought it was really cool that there was a level editor, but i would have loved a few more levels by default in the game. The mechanics and 'fun factor' of water for data centers felt cheeky :')

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I think that was the weak point in this game for sure. The level editor ate so much development time that the few levels that did make it in were finished just before the deadline. I guess I'll need to team up with another developer for more ambitious projects on such a short deadline.

If you'd like to try a few more I submitted some to the custom levels after turning in the game. I like how Secret Storage came out. It feels the most like what I was aiming for with the game. Lobster_Johnson's level also captures the feeling I was looking for as well.