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The latest update was meant to address a lot of those comments - it explains the stats and suggests a build with 5-6 endurance for new players, and adds a lot of tutorial and qol stuff to make the early game less difficult. I also reduced the amount of time to research things - as I want things to move relatively quickly (this game is meant to take place over multiple generations, so years have to fly by haha).

Goxen are never immune to attacks, but I might want to Increase the hitbox - as the axe has to be pretty close right now to hit it.

Goxen would certainly become immune to my attacks somewhat frequently. I could hit them one or two times and then further attacks wouldn’t register at all. I could walk up to the point I took damage from touching them, but still nothing happened when I attacked, and I could go to another goxen in the area and kill it no problem. It would happen to maybe 1/4 of them

Have you had any issues in the latest update (0.2.9)? It should be fixed (goxen have a larger hitbox, and the axe can hit enemies at any point during the swing animation, not just one frame of it).