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(+1)

Please, sir, I'd like some more gems!

I love match three games and this is a really interesting twist on that mechanic. I spent a lot of time in early levels trying to finesse diagonals draws. I think those weren't meant to be possible, but I could sneak through with trial and error. To that end, I really appreciated that failed draws didn't use up a line. The shop between stages to buy upgrades is great, as soon as I got the runes which unlocked alternating patterns the board vastly opened up.

The point requirements get out of hand quickly, though part of that is probably this issue where gems stop spawning. Very long draws also slowly used up the line trail, making it difficult to track which gems had already been selected, even though the gem's appearance does change a bit once it's been selected.

I'd love to play more!

(+1)

Fix is up :D

Also thank you so much to play that game really thoroughly, that means a lot.

Also, as a part of our fault, there is a merge mechanic where you can upgrade your runes making them way better. Maybe the difficulty is now more manageable! Gonna add that to the Description...

(+2)


Help, I can't stop!