Love the mood created by the graphics and the soundscape. The concept sounds great and it fits the theme very well too. I really love these kind of stories where the whole story unravels by pieces that at first seem disconnected.
Unfortunately I don't think I can play this. I could barely see a light around the socket for the first call, and not at all after that. It's not the game, it's my hue blindness (most shades of primary colors are indistinguishable from each other). But I would love to play this just based on the vibe from the first few minutes, so if you decide to further develop it, could you please add an accessibility mode that makes the cue for socket ring even more obvious? :)
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I'm so glad you enjoyed the vibe and the way the story unravels! Thank you for pointing out the accessibility issue with the sockets. I'll definitely take your advice and look into adding an accessibility mode with more obvious cues in a post-jam build. I’d love for you to be able to finish the game once those changes are in!
I've added a quick build to my github page. It should serve it's purpose for now https://bjorvack.github.io/GameDev.tv---Game-Jam-2026-Last-Call/