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To be honest, the title screen in the best part of this game. Not that the rest is bad, but the menu is SO on point! Kudos for that one.

Running around trying to find the right box was tedious, not in the least because the boxes aren't placed all that logically (next to a small park?). I was hugely surprised by what I found in the electrical box, but here the game was lacking in information. It was not clear to me that I just had to make the line where the power symbols are at and more importantly: You have no way of seeing that you are still on the clock as the pager UI disappears.

I was setting up for a Tetris and when I finally got the 4x1 piece, the time ran out ;P

After that I managed to finish 2 boxes and fail 1, which had its time ran out very quickly it seems, don't think I was running around that long and time ran out on the 4th piece already.


Overall I had fun, plus I finally found out where Bob lives, as he is the hero of my game ;P

Thank you for the feedback! Yes, I only managed to make a test level which was used to test the game mechanics, but I know there absolutely no logic in the boxes names and placements. We will work on that after the game jam vote period because we started to get invested :)

I'm also aware there is a lack of understanding for the minigames, I wanted to implement an howto message for the first time a minigame is played, but as it wasn't intended at first, I have to refactor my code to be able to implement it correctly, which I didn't have enough time with game jam deadline.

Thanks again for your feedback, glad you enjoyed it despite the issue.