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(1 edit)

Wins:

  • Participated in my first game jam!
  • Made a working game!
  • Created animations I like!
  • Learned how gamejams work!
  • Experienced time pressure in the context of game development!

Losses:

  • Thrown together level at the last minute because I spent too much time on the player
  • Wasn't able to make as much as I wanted to since I started late
(+1)

Well done on completing your first jam, it's a great experience and a real achievement.

you'll soon find out not to worry about the final quality so much as most games submitted end up being incomplete or buggy.

The simpler games can end up more polished, but it doesn't mean they'll do better than yours, and some games can be little more than an object that moves from point A to B, ni real art, sound or mechanics.  I've even seen in 1 or 2 jams people uploading a design document, or rules for a table top game.

If you're like me, the jams give an opportunity to learn, and the structure to keep you focussed on making a game.