this game is great! the concept here is very cool and a different take on the autobattler genre, and the cross-run progression is a nice extra touch. thoughts:
- getting to see which components you get as rewards and then picking which slots to expand after would be great
- the glyphs work well for readability once you know what each piece does, but having a tooltip on hover or something explaining what each does would be great
- nevermind I just saw this is a thing! I think I'm just too impatient and assumed there was no tooltip when it didn't appear immediately
- out of curiosity are you doing any RNG handling to favor the player in terms of what colors appear on the sides of which piece, or is it truly random?
great entry I wanted to keep playing!