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(+1)

Your upgrade system is the most compelling thing here, but it's really difficult to understand.  I'd be really interested in seeing how it develops and some instructions on how to optimize a loadout.  Also, add something to the background to orient the player; it took me a while to understand that I was moving the center tank and not moving the red tanks around me lol

(+1)

>Your upgrade system is the most compelling thing here
thanks for the feedback. This is a half baked game.  This upgrade system was my demise. There were supposed to be lines between the components to indicate they were connected but.... I ran out of time ....