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Yea this is definitely something I need to work on since I always kinda neglect the cover art whether it’s due to lack of time or whatever but I’m learning marketing is a really important but often overlooked facet of game development that shouldn’t be forgotten. Thanks for your advice!

I will say that optimizing for success in a jam is a different target to a commercially successful game! To do better in the jam you only need to target other jammers.