Managed to find them all :p The aesthetic was working really well, but the ghosts appearing mid way actually relieved the tension too quickly, I think I would've loved the ending more if the tension remained the way it was all the way to the end
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Well done ^^! Thanks for playing and honest feedback. I wanted the game to feel a bit more playful and weird rather than pure horror, so the ghosts were meant to catch the player off guard after all the tension buildup. But I can definitely see your point about the tension dropping too early. Really useful feedback.