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(+2)

Liked:

  • The fx when something blows up
  • The audio and graphics are really good
  • The controls and jetpack are fun to use.

Room for improvement:

  • The game is way too hard, and there are no checkpoints. Couple this with how easy it is to die and how big your hitbox is, and it's quite fustrating.
(1 edit)

Thanks for the feedback! A few others have shared similar issues about the difficulty. I created a “hazards” tile map and used the default collision box for it. Which means the entire 16x16 tile is a collision, making the spikes very unforgiving. I will definitely address that in the next update.  I’ll add checkpoints too. I think I also made the robot on wheels too aggressive and tanky.