Love the art style and overall theme. The music really tied it all together nicely too. Great job!
SuperGuajiro
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Great job! I thought the artwork and animations were well done. The gameplay was unique and well executed. I never felt like the bird handled in an unpredictable manner. Nice overall tone and vibes too.
If I had to offer a critique, I'd say that perhaps the music was a bit loud at times and it would drown out the sounds a bit. As a suggestion, you could have it playing at a lower volume or perhaps consider replacing it with an ambient sound.
This is easily one of my favorite submissions. Amazing work! The gameplay is tight, the levels are challenging but not impossible, and the artwork is charming (great color palette). The animations were well done too. I couldn't put it down until I beat it (which I did). The game reminded me of Celeste on Pico-8. Congrats!
As a fellow pixel artist, you inspired me.
Had a great time learning GDevelop and creating the pixel art again. It's been a while since I've touched any form of game development and this is the spark that I needed. It was fun to think of game mechanics and then try to figure out how to implement them. The jetpack mechanic took A LOT of tweaking but I'm proud of how it turned out.
Thanks to everyone who put this together and congrats to everyone who submitted!
https://itch.io/jam/gdevelop-big-game-jam-9/rate/4606884
https://superguajiro.itch.io/jetpack-commando
Here is my submission for Game Jam #9. Thanks for checking it out!
Thanks for the feedback! Looking back, I should have made collision masks for the spikes. That way I would have full control of the size. Right now, the collision is based on the tilemap size, which is the entire square containing the spike artwork and cannot be adjusted.
I added a control guide for the game in the description. That was an excellent observation. Really appreciate it!
Just wanted to congratulate everyone who submitted a game. You should all feel proud of yourselves for getting something out before the deadline. That alone is a big accomplishment. I was very inspired seeing your projects and I learned quite a bit working on our own project.
Special thanks to Red Iron Games for hosting the jam and contributing to the overall health of game development. See you guys in the next jam! :D

