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(+1)

I think this game is really promising, kind of reminds me of early low-poly indie horror games, and I like how the golems start as boulders and then all form together! Sadly I think the final (?) boss is bugged, I got to a clearing with no way of progressing, a health bar appeared, but no creature!

I also think the map could be scaled down to create less time walking between encounters and give players a heightened sense of unease. :)

(+1)

Noo I was so proud of that boss. It worked fine for me when I tested it so I have no idea what’s wrong but that’s so annoying.

Other than that, thanks for the level scale feedback, I’ve not done any form of 3d environment before so I was just kinda going off of what I hoped would work

has been fixed. Turns out the boss was spawning miles out of bounds for some reason. Thank you for bringing it to my attention