I got thrown off more than a few times by the grab handles disappearing and reappearing from one car to the next and that apparently not being the correct anomaly, but otherwise I really like the concept - I think you could make it way spookier, too >:)
pollytoad
Creator of
Recent community posts
The colour palette and art style of this game are lovely! Juxtaposing such a cute visual style with a quite pessimistic topic is such a cool choice; I also think the sound effects worked well, all the little beeps and boops definitely made me want to keep clicking, much like the techniques social media uses to get me to keep scrolling...
This game has a lot of potential, reminds me of Vampire Survivors! I think some balancing might be needed (the minotaur OHKO'ed me after running in from off-screen super fast a few times!) and some more UI (like evidence of how much damage the barrels and cacti do to the enemies), but the fact that you made this in just over 24 hours and that it's your first jam is really cool!
fr though this was SO fun to play - I can't believe you did all of this in four days! I love the creatures, the art is adorable, I love the little bug noise. However, eventually my lasso stopped deploying and I couldn't work out how to fix it, so I had to stop playing. Idk if that was a glitch or not, but either way I thought I'd mention it. It's the only reason I stopped playing before finding a Legs Benedict!
This was my first game jam and all the advice I read said "people will only spend about five minutes playing a game jam game" - so how did I just look up at the clock and realise I'd spent nearly an hour playing this??? Not only is the art super cute (prints plz), but I love how each mechanic is introduced bit-by-bit before building up to the really complex stuff. <3
