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pollytoad

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A member registered Jun 11, 2021 · View creator page →

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I got thrown off more than a few times by the grab handles disappearing and reappearing from one car to the next and that apparently not being the correct anomaly, but otherwise I really like the concept - I think you could make it way spookier, too >:)

I LOVE the art style and colour palette; couldn't figure out how to get the peridae to stay on the board even with a tree and bush in play. Please put me out of my misery, what's the strategy?

Some health regen drops would be cool to add if you wanted to work on this further! Aside from this, I loved all the Happy Gilmore references :)

This was so fun! 

Is there supposed to be audio? When I played it was silent and I wanted to double check I wasn't missing out. Aside from that: I'm thoroughly obsessed with all the stylistic choices you made here

The horse doing the akira slide and the horses "popping" off the top at the end absolutely killed me, this is such a slick game!

The visuals, music, and the difficulty level really invoke that classic nostalgic arcade machine game feel, and the way you interpreted the loop mechanic makes the game difficult to put down! 

A delightfully eerie whodunnit, I love the visual style you chose for this, and the way you made it easy to go back and "remember" (replay) the night's events in whatever order necessary. 

I am terrible at it, but I really like the idea - especially the way it keeps the player inputs from previous instruments when you're working on the later ones. :) Really cool interpretation of the theme!

The colour palette and art style of this game are lovely! Juxtaposing such a cute visual style with a quite pessimistic topic is such a cool choice; I also think the sound effects worked well, all the little beeps and boops definitely made me want to keep clicking, much like the techniques social media uses to get me to keep scrolling...

Just wanted to chime in and say I agree with everything you said! Really lovely game, and I could totally see it becoming much more puzzling with more furniture combos, colours, etc!

This is honestly such high praise! I have to reiterate again how much I loved your game, so I'm really pleased that you liked mine! :') <3

This game has a lot of potential, reminds me of Vampire Survivors! I think some balancing might be needed (the minotaur OHKO'ed me after running in from off-screen super fast a few times!) and some more UI (like evidence of how much damage the barrels and cacti do to the enemies), but the fact that you made this in just over 24 hours and that it's your first jam is really cool!

I played this until LONG after the counter maxed out at 99. Would absolutely play more of this!!

I love the past selves mechanic, it's so clever! I also think the way you introduce mechanics a bit at a time is really good game design, especially when you have to go back and do the deja vu level with tighter time constraints!

fr though this was SO fun to play - I can't believe you did all of this in four days! I love the creatures, the art is adorable, I love the little bug noise. However, eventually my lasso stopped deploying and I couldn't work out how to fix it, so I had to stop playing. Idk if that was a glitch or not, but either way I thought I'd mention it. It's the only reason I stopped playing before finding a Legs Benedict!

Would die for Norbit. Did die for Furious Trilos... several times T_T

I found the secret item and I have questions

Idk if I was supposed to know this already or whether it was a clever loophole because I'm a genius, but once I figured out I could game the system by buying paper and ink in bulk I was minted. Basically I now think I'd be an extremely good counterfeiter. New career??

Oh no - the third character is supposed to be the same person, I did spend a lot of time wondering if the link was clear enough! Thank you for your feedback and lovely comments! <3

This is actually our first game jam, so any references to previous jams are entirely a coincidence! About the itch description - damn I thought I was being subtle :')

Thank you! :3

Thank you so much! 

Yessss thank you so much!

That's very kind, thank you so much :')

This was my first game jam and all the advice I read said "people will only spend about five minutes playing a game jam game" - so how did I just look up at the clock and realise I'd spent nearly an hour playing this??? Not only is the art super cute (prints plz), but I love how each mechanic is introduced bit-by-bit before building up to the really complex stuff. <3

10/10 Game of the Year!

How did you come up with this idea? It's so charming and silly, I love it! I also love that you have implemented a shop with upgrades. PS. birthday cake snake is best snake

Thank you for making it so it restarts on the same level when you run out of hearts, otherwise I would never have completed this due to my terrible dexterity :') This is one of my faves so far!!

I don't play a lot of idle games, but this one was very moreish - you could totally make it way harder, though! I played 80 loops and never felt too in danger of running out of coins.

This is incredibly cute and addictive - I played it five times and am in awe of anyone who managed a sub-1.5 minute score.

It will never cease to amaze me how addictive video games about mundane workplace practices can be