Hi I'm acuristic, the developer of the game "DeathWish", here's my feedback on your game:
Things I liked:
- Visuals: I really like the "Hand drawn" aesthetic of the game, the bloom just adds more to it!
- Tutorial: The tutorial at the start was very good, but it did seem a bit too long as it had some unnecessary stuff at the start.
- The UI: At the start the ui seemed a bit too much info to process at once, but once you understand it, its pretty nice.
Things That Need Improvement:
- Switching System: For some reason, I cannot switch from theo -> boss or boss -> theo it felt quite unfair that when the health of theo/boss was low I cannot switch to the other character.
- Damage: The boss seems a too overpowered, as he 3 shots the thugs, and theo seems too weak his health is too low I felt that the boss was carrying the game, and theo's character was unnecessary (I didn't read the story sorry) maybe it has something to do with the story? Even if, it still doesn't bring any gameplay value to the game.
- Passive Attacks: I also noticed that some attacks like "Intimidate" and "Poison" were pretty weak, while using the intimidate attack, the attack decreased as said in the description of the attack, but suddenly it increased back to normal damage, which felt inconsistent and the poison felt like it did almost nothing.
- Defense Moves: There was no reason for me to use defence, as it was just a worse version of the "punch" attack since the thug attacks either if i choose punch or defend, the only difference being the attack is lessend and the enemy's health doesnt decrease (since its defend). Instead you should make the defence move skip/stop the enemy from attacking.
- Audio: The bg music is a bit too loud