Oh its really simple, around 2-3 lines of code at best to save and load, I use player prefs in unity, but there will probably be such ting for other engines too. You can search up player prefs in unity for more information. You just save the light's intensity value with an identification key (usually a string) and then u load that value whenever needed with that key, and you add in the "you died" text if that saved value is 0.
Acuristic
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A member registered Mar 11, 2023 · View creator page →
Creator of
An atmospheric platformer game about limited lives.
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Hi, I cannot play the game as I'm on Linux, but judging from the included screenshots of your game (and other on your profile) you should focus on polishing your projects instead of being the first to submit, as its better to make a polished game with a few features than to make a big (or even medium sized for these kind of jams) game with more features but less polish. Still congratulations on finishing the game. Good luck!
HG-GJ: The HealthyGamer Game Jam community · Posted in Hey, artist/basic animator/writer/graphic designer multi-uses man here



