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This is well done ( and slightly reminiscent of "A Short Hike" ).

I like the simple moveset ( although I never found a use for the kick, especialy since it makes you tumble over ), and how it gets expanded over with the mechancis/gimmicks  you've put in place.

I assumed you used some free to use assets for the graphics of  this game, but I am supprised to find out everything was made by you ( whether it'd be for the jam or just lying around ). They look amazing- and despite not making a million different assets, you found ways to do the most with what you had availible.

This game is extremely professional, and I can't believe it only took you a week ( or less ) to make this. Absolutely great work.

My only complaint: The player randomly ragdolls while I am walking- although that might be something intentional put in place by you.

(+1)

Thank you for the feedback! I made every asset except for the music. That was royalty free music from zapsplat. The kicking was supposed to see more use, on top of even more abilities but unfortunately I scope creeped a little too hard and was not able to apply them exactly how I had envisioned.

Every texture, sound, 3d model, animation, etc was made by me during the jam period and did not exist prior. I put a lot of time and effort into this game and probably made things more stressful that way haha. But I think it makes for a unique final product! 

Regarding the random ragdolls.. This isn't supposed to happen during just walking around. It's only supposed to happen if you walk off of a ledge or get hit. I will look into fixing this for an update post-jam. Thank you again for the feedback!