Honestly a banger game, good concept and a unique artstyle, although I noticed some small things I just can´t get over, in some later levels, like 10-13, I wasn´t sure what to press or how to proceed, I was looking for something specific and there was no hint or like something that tells me what to press. I´m not saying there has to be a giant text telling you exactly what to go for, but something like a small hint would be nice (For example draw wires to indicate which pillar de-activates what and make the important things stand out so the player understands where they need to go in order to proceed.) I get it, it´s a level with double digits but please tell me you get my point.
Also I noticed the heavy focus on butt absorbtion, from my playtrough I haven´t seen A SINGLE scene where chest gets the treatment, I know it´s a small stupid thing but please give the chest some love.
One last thing: the failed experiment walking up sprite has a black line at the top I can´t unsee it :(
Still a good game, although I gave up on lv14 since I found the purple gel thing annoying how much it slows me down.