我觉得你可以用一个叫Joiplay的工具在安卓上玩
yttall
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OMG i wasn't expecting to see this here!!
This looks so GOOD! Must've been a lot of work to add so much detail to them, really feels like you put your soul in it and i'm so happy to see it!!
I feel so blessed and lucky to see people taking precious time of their days to make fan art of my silly game!!
THANKS SO MUCH FOR THIS!! \(T-T)/
you have to:
1. turn all the vertical devices at the bottom to blue to make some of the gas go away
2. go all the way to the top right
3. turn the vertical device on the left blue and when the Supervisor gets distracted by it you interact with the blue switch in the middle to open the large door
4. run all the way back to the large door before the Supervisor closes it again
you need to:
1. enter the vent to the right of the Technician
2. walk to the top and turn the vertical device until it's full blue to remove the purple gas on the left
3. enter the vent to the left of the Technician
4. break the power device and avoid the Teleena Crawler
5. now that the Technician is distracted by the sudden malfunction, you can turn the device in the main area to blue to remove the purple gas below you and escape
Thanks for the feedback!! let's see
1. the stages you mentioned use the same devices already presented by previous ones, which i think can serve as a hint to what to do. stage 10 has the same terminal as stage 4, stage 11 has the same devices as stage 8 but for a different function, stage 12 mixes stage 3 and stage 11 elements, stage 13 mixes stage 11 elements and the supervisor behavior from stage 10, and stage 14 has stage 7 and stage 1 devices.
2. the stage 3 scene has just a bit to the chest, but don't worry, we'll have ones focused on them!!
3. i checked the sprites but couldn't find it, i think it happens when the screen zooms in
4. if you're having trouble in any stage, you can save anywhere you want inside of them to help a bit ᕙ(‾v‾́)ᕗ
EDIT: i'll be making some changes to visuals in every stage for next update to help with the issues!! \(・‿・)/
1. there's a save folder that you can copy and paste inside the new version to keep your progress, but it's possible to result in some bugs so i recommend having a save in a safe spot like the stage select area
2. i think it's unlikely
3. i've thought about it, but maybe won't require items
4. it's been on my radar, but haven't written anything related to it yet
5. there's an enemy that i'm trying to fit to that concept so it's likely to happen!!
Thanks!! \(>v<)/
hello!!
if i understood what you said correctly, the stage 13 Teleena Supervisor stops moving to turn off the devices that you turn on and it may seem like she's stuck but don't worry, she's isn't. At stage 14, you can use the save function right before attempting to collect the ticket, i think that'll make it less stressful (・‿・)/
1) it'll have just one ending
2) i think it's very unlikely to happen, it isn't my plan for it to end that way
3) if i add something like this to the game, likely it'll be for a "what if" scenario rather than the main story
4) i think it's unlikely
5) i don't plan to release it on steam
6) yes, i plan to add levels that aren't related to the main story
i think i like the idea of being able to hide inside something, i'll see what i do about it!!
And about the transformation room suggestion, that's a very specific one, idk if i'll add something like it or not but we'll see
