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yttall

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A member registered Sep 08, 2025 · View creator page →

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interact with the blue terminal only once, then when the Supervisor starts getting close to the same terminal, make the Janitor chase you and escape using the exit on the left

i plan to try adding it to maybe just a few specific scenes and enemies

i think it's unlikely to be released in one month, there's no release date yet

after some people requested it i might add just a few of them

we'll have weight gain in the next update but we won't have another multiprey yet, only later

thanks!! It's just me (・‿・)/

yes, stages in the next update won't have a new enemy type, they'll have previously seen enemies with new scenes

next update doesn't have a release date yet and it likely won't have any new enemies, just new stages, new game over scenes and story progression

yes i have plans for it!! They're going to appear in later areas

if i do it, it'll likely be a small decision at the end that changes only the final moments of the game

i plan to have just one ending, but sometimes i think about adding a small alternative one

no plans for that, at least not yet

likely just a few more

i'm not sure, i don't have any plans for that yet

don't worry i don't mind that it's a long comment, i liked reading your thoughts on it and the ranking!!
Thanks for sharing it!!

我觉得你可以用一个叫Joiplay的工具在安卓上玩

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i'll be adding that  \(ꈍvꈍ)
Next update we'll have one!!

if it's that then yes, i plan to make around 40 stages and have each update add around 3 of them

there's a save folder inside the game's folder that you can copy and paste inside the updated version to keep your progress from the last version

we'll meet Stellez again and even other agents too, don't worry!!

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tell your friend that her 3d art is really cute!! Makes me happy to know she decided to make them!! Thanks so much \(~ᵔvᵔ~)/

i'm sorry but i'm not sure if i understand what you're saying here, is it okay if i ask you to try rephrasing it a little?

maybe i can add it later, but i think it's unlikely for it to happen in the next update, sorry to say

the stage has two buttons at the top. You have to press one of them and run as fast as you can to press the other before the timer reaches zero. But to do that you'll need to avoid walking on the purple slime that slows you down so use the bridges to make the perfect path for you

i'm already working for the next update ᕙ(‾v‾́)ᕗ

i'm sorry to say but i've to be honest and tell you that idk how long it'll take. The amount of content planned is going to be around the same as the last one.
I do have a roadmap written down but sometimes things just don't go as expected. I appreciate it tho, thanks!! (・‿・)/ 

she'll be with you when you're done with the stage  
\(・‿・)

yes, the plan is to have the stage select area be filled with stages. Probably around 40 of them!!

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OMG i wasn't expecting to see this here!!
This looks so GOOD! Must've been a lot of work to add so much detail to them, really feels like you put your soul in it and i'm so happy to see it!!
I feel so blessed and lucky to see people taking precious time of their days to make fan art of my silly game!!
THANKS SO MUCH FOR THIS!!  \(T-T)/

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you have to:

1. turn all the vertical devices at the bottom to blue to make some of the gas go away

2. go all the way to the top right

3. turn the vertical device on the left blue and when the Supervisor gets distracted by it you interact with the blue switch in the middle to open the large door

4. run all the way back to the large door before the Supervisor closes it again

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you need to:

1. enter the vent to the right of the Technician

2. walk to the top and turn the vertical device until it's full blue to remove the purple gas on the left

3. enter the vent to the left of the Technician

4. break the power device and avoid the Teleena Crawler

5. now that the Technician is distracted by the sudden malfunction, you can turn the device in the main area to blue to remove the purple gas below you and escape

Thanks for this!! I've investigated for a bit and yes, there was an issue with the change of state in some enemies, i'll fix it right away and i hope it'll solve the bug!!

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Thanks for the feedback!! let's see

1. the stages you mentioned use the same devices already presented by previous ones, which i think can serve as a hint to what to do. stage 10 has the same terminal as stage 4, stage 11 has the same devices as stage 8 but for a different function, stage 12 mixes stage 3 and stage 11 elements, stage 13 mixes stage 11 elements and the supervisor behavior from stage 10, and stage 14 has stage 7 and stage 1 devices.

2. the stage 3 scene has just a bit to the chest, but don't worry, we'll have ones focused on them!!

3. i checked the sprites but couldn't find it, i think it happens when the screen zooms in

4. if you're having trouble in any stage, you can save anywhere you want inside of them to help a bit ᕙ(‾v‾́)ᕗ

EDIT: i'll be making some changes to visuals in every stage for next update to help with the issues!!  \(・‿・)/ 

The enemies that follow you if you're not looking at them it's an interesting idea, i'll see if i can make it work somewhere. Thanks for the suggestion!! However, the rest of the ideas might be a bit difficult to be in the game, like the one that you walk with your back

that's strange, i've never seen this happen before. If possible, could you please tell me where this happened and if you know how to replicate the bug?

i'll add more of it don't worry (・‿・)/

there's a save folder that you can copy and paste inside the updated version to keep your progress from the last version

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1. there's a save folder that you can copy and paste inside the new version to keep your progress, but it's possible to result in some bugs so i recommend having a save in a safe spot like the stage select area

2. i think it's unlikely

3. i've thought about it, but maybe won't require items

4. it's been on my radar, but haven't written anything related to it yet

5. there's an enemy that i'm trying to fit to that concept so it's likely to happen!!

Thanks!! \(>v<)/

yes, it'll be free!!
But outfits for Eddris would require a bit too much work, i'm not sure if i'll be able to implement it properly, i'm sorry

you'll be able to play as them in some extra scenarios/perspectives, but that might take some time to be added