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(+1)

The scope of this was really impressive! As someone who isn’t used to first-person platformers I really struggled with the controls, but it was still fun and immersive enough that I made it to the end. Thanks for making it possible to just side-step most of the traps in the last section :)

I don’t like having the rocket jump as such a central mechanic because it feels clunky to use, and you have to constantly look at the floor to trigger it. I would probably experiment with having a dedicated button/action for it.

In some of the vertical sections it wasn’t clear where to go after you died, because the paths are often indicated by coins which are now gone.

(+1)

Thanks for playing and for your feedback! After playing I also thought it might be nice to have a down + rmb as a way to do a rocket jump. i'm also someone not used to playing FPS games, so lots of mouse dexterity was tough for me and I also ended up looking at the ground a lot. Glad you found the 'cheat' area at the end :)