Hey ๐
I noticed youโve been pretty active around different game jam/community team posts and seem interested in collaboration/team building ๐
Right now Iโm building a small focused indie team/studio called VoidForge Studios.
The current focus is:
- polished gameplay
- atmosphere/immersion
- realistic scope
- teamwork/workflow
- and long-term growth instead of random unfinished projects ๐
I also saw that you mentioned design/team collaboration before, so I wanted to ask:
- what kind of design work do you usually focus on?
- gameplay design?
- level design?
- UI?
- project direction?
- or something else?
Would love to know more about your experience/workflow ๐