My design experience spanned virtually every aspect of a game jam project, including level design, narrative, art, and music. I also served as the project director.
I can share my contact information if you'd like, and we can discuss it further.
Hey 👋
Honestly, your experience/workflow sounds really interesting 👀
The fact that you’ve worked across:
makes you seem like a really versatile indie developer, which is honestly very valuable for smaller focused game jam teams 🚀
Right now I’m building a small collaborative indie team/project under VoidForge Studios, and I’d definitely be interested in discussing ideas/workflow further.
You can absolutely share your contact information if you’d like 👀