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Hi. still looking for a designer? 

Hey ๐Ÿ‘‹

I noticed youโ€™ve been pretty active around different game jam/community team posts and seem interested in collaboration/team building ๐Ÿ‘€

Right now Iโ€™m building a small focused indie team/studio called VoidForge Studios.

The current focus is:

  • polished gameplay
  • atmosphere/immersion
  • realistic scope
  • teamwork/workflow
  • and long-term growth instead of random unfinished projects ๐Ÿš€

I also saw that you mentioned design/team collaboration before, so I wanted to ask:

  • what kind of design work do you usually focus on?
  • gameplay design?
  • level design?
  • UI?
  • project direction?
  • or something else?

Would love to know more about your experience/workflow ๐Ÿ‘€

My design experience spanned virtually every aspect of a game jam project, including level design, narrative, art, and music. I also served as the project director.

I can share my contact information if you'd like, and we can discuss it further.

Hey ๐Ÿ‘‹

Honestly, your experience/workflow sounds really interesting ๐Ÿ‘€

The fact that youโ€™ve worked across:

  • level design
  • narrative
  • art
  • music
  • and project direction

makes you seem like a really versatile indie developer, which is honestly very valuable for smaller focused game jam teams ๐Ÿš€

Right now Iโ€™m building a small collaborative indie team/project under VoidForge Studios, and Iโ€™d definitely be interested in discussing ideas/workflow further.

You can absolutely share your contact information if youโ€™d like ๐Ÿ‘€

Also one more thing ๐Ÿ‘€

What name would you prefer the team to call you by?

Your real name, nickname, username, or something else? ๐Ÿš€