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(2 edits) (+1)

 It really totally depends on the gameplay. In my ball-track-builder one round might take a minute - the player places  items to guide the ball and then let the ball go. Then it depends on the player how long he or she wants to play hoping to gain points. 

Several games I have take more or less about half an hour. Those are  games the player might want play several times because there is the incentive of getting better with experience.  It's not always easy to measure. Building Bill Burton Road has a clear ending when the roads reaches the destination whereas a sandbox game like Building Baroque  just takes as long as the player likes building.

Narrative games would typically be longer as they will not be played them more than once. My  detective game, which is my only narrative game takes about 2 hours for all cases (But I'm planning to make more cases - feel free to suggest a murder :-) ).

I’ve just had a look at your detective game’s website – it looks really good, to be honest; I’ve always loved mystery games. How many cases are there to solve at the moment?

(+1)

There are 9 cases. It says so in the tagline. Thanks for making me notice you don't see the tagline on the page when you go there directly by the link. I'll update the description.

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