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Thanks so much! <3

BTW I was thinking again - I have the impression that the story has good quality to it. I would read it or experience it. But not in this format.

Which reminds me what I heard from a professional game dev once - you have to be careful with nostalgia. <== it can be amazing to create a game for a platform you played as a child. Maybe the case of a dream come true. But you need to think - maybe that would restrict the potential audience too much? Maybe it would be too niche?

(+2)

Yeah, I never really intended for it to be more than a niche thing. It was mostly a passion project. And I wanted it to be accessible to friends and family who could only play it on their phones, so since it was good for that I decided to go with it. If I wanted to actually make it marketable I would have done many things differently, but it was mostly just for fun.