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Thank you for sharing your journey. It's very interesting. 

I did find the story was pulling me in and I was already beginning to form questions. But yeah - when I wrote resolution I meant the pixels. It can be a bit painful on the eyes to read (to me at least) - I certainly would not go on for 2 hours.

Yeah, it's amazing that you still worked on it this year. That's dedication! I wish you the best of luck!

Thanks so much! <3

BTW I was thinking again - I have the impression that the story has good quality to it. I would read it or experience it. But not in this format.

Which reminds me what I heard from a professional game dev once - you have to be careful with nostalgia. <== it can be amazing to create a game for a platform you played as a child. Maybe the case of a dream come true. But you need to think - maybe that would restrict the potential audience too much? Maybe it would be too niche?

(+2)

Yeah, I never really intended for it to be more than a niche thing. It was mostly a passion project. And I wanted it to be accessible to friends and family who could only play it on their phones, so since it was good for that I decided to go with it. If I wanted to actually make it marketable I would have done many things differently, but it was mostly just for fun.