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(+1)

I feel like $ money should feed back into collision points in some way. I didn't see much of a point in spending money other than maxing out balls as I'm usually waiting for collision points (which don't feel all that incremental) and the money upgrades would only give me more money that I don't need.

(+2)

Ok so i will lower the amount generated, and focus on maybe adding a way to connect money and collisions,thanks for your feedbacks