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(+1)

Fun game, I too was little bit confused with the mechanics, but like the float mechanic. 

I would say that I thought the first little part untill the drop became kind of simple once the mechanic is shown. The extra verticality of the double jump and the float I think could make some really cool level design. 

Forcing the player to move down to the danger instead of relying on staying as high as possible. 

Would play more though, 

thanks :D