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(+1)

Aaw yeah that sounds great, though a bit more work than just having some secret spot to click on or other specific input. But I could see a password system working on like a multilevel platformer game for level select too, to have the system serve another purpose.

That would definitely work well in a stage-based platformer, especially if there are multiple scenes per stage; of course, it would also serve very nicely as a level select system as well.