Very well done project with a lot of interesting mechanics! The Zero-G theme is well done with the sliding motion. With how you need to be near objects and certain walls I can really imagine the little sprite actually grabbing things to mover around as if in space.
I ran into a few bugs (sliding through a door into the alternating laser room and being caught in a cutscene as i get killed, i got in an infinite loop of slime girl attacks in the elevator room somehow), but otherwise it played really well!
The boss was tough, but once I got a good ability rhythm down i got her. Would love to see more abilities and lewd attacks from enemies
Really well done!