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Hey, I managed to play through it! Great work!

I think that with more guidance for the player the game is going to offer a much smoother experience. Right now there's a lot of trial and error. Some players might not be patient enough to discover the whole game.

It was not clear which flowers can be harvested or how to harvest them. I'm surprised that before your instructions below I didn't just wait for 2 seconds on top of a flower. I guess I expected that it would be an action. The only time I noticed the wings as you mentioned is on top of the big flowers. For the smaller flowers the animation happens too fast.

Another source of confusion for me is that the same button which is used to hit is also used to talk... To me at least that does not make sense. Yes, to advance through the announcement by the queen at the beginning the player needs to press the hit button. But the announcement is triggered automatically upon entering the room. There is no tutorial that in order to start a conversation the player needs to press that button. I didn't even think of "hitting" the other bees in the hive. I found out much later (before the queen suggested speaking to all the bees) only because there are two buttons and only one of them is active in the hive.

For example - SPOILER when the warrior bee instructs how to do a dashing attack it would be better to lock the room and only unlock it after the player makes such a move.

The word style of the queen is a bit too poetic maybe? It makes her sound more human than insect. Well, that is my personal opinion.

ambassador of the water tribe <== that was funny. 

Thank you and good luck!

(+1)

I really appreciate you sticking with the game and not giving up after having so much trouble in the early game!

I‘m honestly a little baffled that you didn‘t think to try to interact with the NPCs at all before leaving the hive, which reveals a blindspot of mine and I‘ll have to think about how I will approach this.

I‘m personally not a big fan of over-tutorialization and think that — especially in a game centered so much on exploration and freedom — overwhelming new players with too much detailed information runs the risk of annoying them so much and keeping them from the core loop so long that they‘ll lose interest. There‘s definitely a careful balance to be struck there.

Concerning the verisimilitude of speaking insects: I found it only fitting to give the „queen“ stereotypical fantasy royalty speeches . It’s quite funny to me to have her be the only one speaking in this manner, though I appreciate that it is personal taste.