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Thanks for taking the time to write this, and I'm glad you found the game! Yeah it was a labor of love to complete. I think PICO-8 constraints also help keep games a little more reasonable in scope. Cheers!

Ha yeah, I mean, I haven’t touched PICO8 so I’m feeling maximalist here in my Godot engine even though i picked that because it was more lightweight than Unity or Unreal lmao

But yuh. Keeping scope in check is one of the big vitues of game development ;)