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(+1)

good game but design is weird:
i thought that the stats and tree of ndoes were the currently availlable only thigns, the only existing tabs.
but by cheer concidence of clicking on the top right coin balance that ahs zero explanatuon what those coins are or what they usde for, let alone how you iuncrease them. it suddenly opens new tabs that werent there before?

like when you click on your bamk balance and suddenly new tabs for other banking functions appear.
that's a super weird design and the whole time I thought the game had nothing more than those initial tabs and was wondering what the point of the backpack is and where those suppsoed ruens are.
and also wodnerign that this would be quick game since you rather quickly buy all the sword ugprades in the tree of nodes.
so yeha, very bad design there.and if there ever was some explanation in the inital lore part or when you click the first big sword upgrade node, I totally didnt read it then :-)

(+1)

Also, one little thing:
inthe stats tab, please write "+0.5 to timer" isntead of coutdown.
since the whole dman time, I though countdown like in any game ever referred to the cooldown of some ability I havent unlocked yet which is wh I avoided "wasting" any stat points in it.


so far I made it till stage 9 naturally where ebating 100 goblins becomes kind of impossible if you dont grind exp for ages. dobut that distributiing much into stamina stat would change much there.

now we fotta check what the cheater part does, how far it brigns us.too bad that attack soeed is capped at 10 :-(
edit: well game froze on stage 11 with NaN timer.
mabe I shouldnt have cheated everything besides attack speed to a value of like 150? :-)