Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

A good variant of Pong, nice work so far. There's just one thing, I don't really like and it's this - whenever the player or the CPU-player scores a point, a new ball suddenly shoots in, from the center-line immediately afterward and sometimes it's nearly impossible to catch this ball. It would be better if, after a point is scored, the ball always originated from the backline-side of that player, whose backline it had just crossed (i.e. the player who didn't just score).

That way, you would always have enough time to catch this first ball. At the moment, the ball comes flying in, from the center-line rather than the backline and sometimes the reaction window is too short, to respond quickly enough. Otherwise, I like the game. Support for real paddle-controllers would also be a cool addition, by the way. At the moment, it looks like only joysticks/gamepads are supported.

(1 edit)

Thanks for your feedback and for taking the time to try the game. I made some adjustments based on your comments, and I still have a few more improvements in progress.

I also took your suggestion about the ball respawn into account to give players a bit more reaction time after each point, since I completely understand what you mean about the ball sometimes being too hard to catch when it launches quickly from the center.

I’m glad you liked the game overall, and I’ll also look into improving compatibility with different controllers to make the experience even better. I hope you like the changes!

Thanks for releasing the update and yes, I like the changes. It's much better now, because the ball don't come from the center-line anmore, when a point was made. Looking forward to these other improvements, you mentioned.