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(+1)

I enjoyed the general controller feel, and the movement style was self explanatory, I don't think you even needed the tutorial card! It would have been helpful to keep track of the stars I've collected in the UI, as after dying, I wasn't sure if I needed to go back and collect it or not. When I first started, I hit the spikes and it lagged a bit as some effect was loading in - however it felt like I could successfully squeeze in between the points of a spike, and it felt kinda cool, given I was a balloon, maybe a fun idea to play around with.
Here's a playtest

(1 edit)

thanks so much :D it was are first time working together and we were kinda rushed sadly otherwise we would of tried to polish more 

PS it dose have touch controls but you cant use them with the mouse