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Aerosys! I've found a bug. I localized it to this plugin. Basically, when using a potion with HP at full (I assume the same for MP) the game bypasses the "Is the actor already at full health?" check and still uses the potion. Could you try and replicate the issue on your end?

(+1)

Yes, you were absolutely right, I somehow missed this.

I just uploaded a new version (1.0.2) - please try again!

Thank you for your report!

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Awesome! <3 You're welcome.
EDIT: Works on my end. 🦇👍🏻