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The three units work well together. They each have their advantages and drawbacks. It's so satisfying to see the cannon miss what it was aiming for only to destroy a few enemies that followed. A strategically placed cannon or ballista made all the difference.

Really appreciate the game speed setting. It works well too. The health bar wrapping around the screen is pretty neat. I can't say that I've seen that before.

I'd have liked to see numbers. How much damage to the towers deal. How much damage do the enemies have remaining.

(+1)

Thank you for playing my game and I am glad there was parts you liked! I don't know why I didn't think about a tower stats screen while working on it, I agree it would have been a good addition.