Really cool project. There's way more in here than I usually see in jam games, like cutscenes and VA. It's a general level of polish that helps the whole thing feel like a cohesive game on otherwise simple mechanics, and most don't pull it off on a time limit. You guys added a lot in a short time period and I think it really paid off.
I do wish the lighting was more consistent though. Using the cutter made me feel like I was getting flashbanged, like Ben Starr at the game awards.