Hey bro, how are you?
So, it works perfectly with SV mode. The plugin allows you to set up a preparation animation that runs at the start of the player/enemy's turn. The plugin lets you configure when the QTE will appear before or after this preparation animation.
The flow works like this:
[ENEMY]
1- Enemy's turn begins
2- Preparation animation plays
3- Defensive QTE appears
4- Enemy deals damage based on the QTE result
[PLAYER]
1- Player's turn begins
2- Player's attack QTE appears
3- Player deals damage based on the QTE result