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(+1)

Very silly game, which I really enjoyed. It seemed a bit too difficult to beat. I even thought I had won, when I had not! Could be helpful to add an analog clock at the end of each hallway to give a better sense of how much time is left (the ticking clock sound worked fine though)
Great idea, we've all been there

Here's a playtest

The analogue clock is a great idea, the original plan was to have a diegetic wrist watch you could see, but we cut that for time. There’s a common issue of the NPC changing lean direction in the last frame that isn’t conveyed due to the slowed down time scale.

It was awesome to watch you play, I loved you leaning into the lane changes. You do gain a small speed boost when near missing NPCs, and if you press R the game would restart (we forgot to explain this).

Thank you SO MUCH for playing and making content!