Compared to Flappy Bird and such it's harder to tell if you're going to hit something or not. Also I would have preferred a health bar so that 1 touch doesn't insta end your run.
Viewing post in Wings of Steel jam comments
The game is secretly deceptively easy, and our intention was that the perspective made things seem more dangerous than they really were. For example, the building with a split down the middle is completely safe to just fly over at the bottom.
Its funny you mention having multiple hits, that was something we initially considered! Perhaps something for us to revisit if we continue the project.
Thank you for the feedback!