Saw this game in the front page and was immediately intrigued. Great game with really cute and simple pixel art style. It reminds me a lot of Animal Well. The level progression and world feels really good to play in, even though i felt like some of the levels were lacking a purpose.
I think the leaf collection system at the end of each level adds a layer of richness that provides an extra feel-good to the completion of the level. The path to the top does so as well.
I'd like to take a look at the fantastic beginning of the game. The main mechanics are perfectly shown in a small room, where the movement, jump and dash are instantly understood, and immediately feel good to play around with. So is the core loop of every level, and the overall objective of the game. As soon as you collect that first leaf, and see it appear in the upper vine, it's clear what the game is going to be about.
I really liked the map implementation, it helped me from getting lost on which rooms i had still to complete. The squared layout of the whole map makes it a bit confusing to traverse the rooms, as they all become the same in some way, even though each room is different. Also I think some of the levels could have explored more mechanical depth in the dash, or have different patterns of movement to try. Anyways, the levels are really well done overall and enjoyed completing them
Finished the game in 40 minutes, and was left with a feeling of wanting more, and I think that is quite a tell into how great of a game this is!! :D