Wow! Amazing feedback here! The loss state was something I was struggling with, I really wanted the user to run out of money as the loss state and I totally agree its missing that restart/break. Maybe I can add something that will just take all your money you if you hit it, ill have to play around with that idea.
I highly appreciate the time you took writing out some amazing feedback. Thanks Flame!
Do you think having a level system could help here? Like reach 10,000 meters -> start on next run with +2% speed +20% money or something like that?
- Cora