This was a lot of fun, I liked the two enemy types. The ones that shoot projectiles were a lot harder than the ones that shoot lasers imo. I agree with another comment that the player shouldn’t be able to outrun their own projectiles. The loop of collecting and cashing in components was nice, but there was a particular one that looked like some kind of cart or chassis from the silhouette that I was just never able to find, so I wasn’t able to build a lot of the robots.