Really great art-style and cohesive story/premise. Minor but it was jarring to lose your cursor behind buttons or controls, and I did wish the beautiful drawing style could have made it into the UI too to feel apart of the game more. Less minor was no remapping for controls. I wasn’t able to rotate or scale the stickers because I don’t have a mouse and play on a trackpad so couldn’t left click something and then do something else with it. Similar to others the package and idea was so interesting I wanted it to keep going and was thrown when the lineup was short and that was the end. Seeing the poster everywhere was a pretty great touch.
Viewing post in Caught on Paper jam comments
thanks for leaving the Review. Yeah like 1 hour before submitting we didn’t even had texture buttons lol. So it was super quick and dirty addition right before submitting and run into some ordering issues and so on. So basically we ran out of time there to polish that as we would have liked :)
When we originally design the game idea we had multiple (3) rounds with increasing difficulty and up to 5 suspects (more similar) at the end but also this had to be scrapped because we ran out of time. We barely made it to the finish line with a working game at all ;)