Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This is such a great idea and super well executed. Both of the game modes were fun in their own ways. I feel like I learned a few really good techniques and strategies already but I think I could really get good at this and get huge scores. I would need to experiment with it more, but it seems like the direction you hit the ball from can coax it to where you want it to go, I used that a few times when it was on the edge of two bucket and wanted to make sure it went to the right one. I also appreciated that the hit zones are forgiving, this came would be impossibly hard otherwise, but the shots seem like they’re exactly as difficult as they should be.

If you don’t mind my saying so, the biggest weakness is the visuals. I only mention that because since they’re not as stellar as the design and implementation they could cause people to sleep on this game, which would be sad. I hope you keep working on this past the jam!

Thank you for playing, I really appreciate your detailed feedback!

I'm keeping this one on the back burner for now. I plan to come up with a few additional game play modes and an art style that gives it more spark.

Admittedly, I spent far more time making the game FEEL good than making it LOOK good. Probably my biggest regret with this one. But art in general is one of my biggest weaknesses, ha.