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Very impressive. It was very difficult for me to control it enough to hit the enemies, but  that's more me being bad than the game being hard. Great job!

Thanks for checking it out!

I had wanted to add a target lead reticule to help show where you needed to aim since it's hard to judge the distance but I ran out of time. There's also some auto-levelling on the player that usually doesn't cause issues but I noticed there are some situations where it can make the ship move in unintuitive ways and throw off your aim so it's definitely not just you!