Very impressive. It was very difficult for me to control it enough to hit the enemies, but that's more me being bad than the game being hard. Great job!
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Thanks for checking it out!
I had wanted to add a target lead reticule to help show where you needed to aim since it's hard to judge the distance but I ran out of time. There's also some auto-levelling on the player that usually doesn't cause issues but I noticed there are some situations where it can make the ship move in unintuitive ways and throw off your aim so it's definitely not just you!