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(1 edit)
  • I just started a new game and the home tab lists a bunch of bee-related stuff I don't have.
  • Some dialogue options don't shine when they're new, or keep shining when I've already chosen them once.
  • Sell Books says it has a max of 1, even though it's not an upgrade.
  • "Gather Octagonal Magic" should maybe be renamed to "Gather Eightfold Magic".
  • It doesn't make sense that rooms take up floor space, but then the things I put in the room take up additional floor space.
  • On the same topic, I still think you should figure out some way to make floor space work intuitively, where you have to pay the whole cost.
  • Research Scrolls rapidly becomes inefficient. Maybe add Research Books and make it unlock at the same time as Sell Books?
  • The narration for Offer Kingly Blue misgenders the Librarian.
  • When a lot of different resources are being produced over time, the ticks cause stuttering.
  • Save export doesn't work. It doesn't matter if I press the copy button or highlight the text, it doesn't copy.
  • Some of the Headmaster's dialogue misspells fascinating with a double A.

Research books is a good idea, I'll consider that. I did add 'research' buttons to the relics because of the same reason. 

That's actually supposed to be a different librarian - but it would probably be better if it wasn't. 

It might actually be time to tackle floorspace - I should give it a go and see how hard it will be to unthread the current code and re-do it better. No promises though - if it's unworkable, I'm not sinking days into it.

Save Export - You're not the only one who's had trouble with that, and I'm not sure what's going on. It's likely a mix of godot and web-browser, but... Maybe there's a way to make the text copyable in more ways. I'll take a look. It's a bit hard when it's not doing it for me. 

As for stuttering... I noticed it too, and I've been trying to pin it down. I'm not sure what I've done wrong. :/ Anyways, I plan to add maybe one more section then try wrapping the story up (this was always intended to be a short game) so hopefully I won't make it unplayable before then...

Thanks for the feedback! The simple stuff - misspellings and what - should be fixed in the next update. The bee items appearing in 'home' and the tooltips stuff too.