Ah, that makes things clearer - I'll double-check when that button shows up and double-check that message. I'm really not sure about the copy-paste - there's too many variables there to really tell. Thanks for the clarification!
Not_A_Hat
Creator of
Recent community posts
I can only fix reproducible bugs... the bank and save export work fine for me. Check your clipboard settings maybe? I can make you a savestring if you tell me where about you're at.
Fullscreen button is a good idea, I'll add it to my list.
The mage tower now requires you to read your journal, to force players to read the journal.
Selling mirrors doesn't make sense; you're buying them from a glazier in town. Selling crystals... I'll consider it. I don't really feel the game needs more ways to generate coins, though.
I'm not sure what you mean by 'gain magic from work'...
Thanks for the feedback!
Yeah, I need to think about this one... 'Floorspace' isn't actually any different from the other counters under the hood, and if I make them all precise, then 'full' wouldn't look full for a lot of them - they'd be off by a few due to how they fill up. (This is why it currently squishes into even 1 empty space.) So I don't really have an obvious 'fix'; it's either make everything accurate, or make floorspace even more special, and I don't really like either. :/ Maybe custom code just for floorspace wouldn't be that bad, I'll have to check.
It should definitely give floorspace back when you get rid of something, though. I'll have to double-check my recipes again. Thanks for the feedback! I really appreciate it. :)
